Need For Speed Shift PSP Review

The Need for Speed series has been running for ato drive. The controls work well on the PSP and the
long time now. But with recent disasters the seriessteering is pretty accurate. However we still don't like
was due for a change. Therefore EA contactedthe system overall. For one the fastest way around a
several high profile developers to transform the seriescorner is by always using the handbrake. And the
to a whole new setting. A setting that is realistic.speeds are highly inaccurate. It's plain insane to be
Gameplaydriving a VW scirocco and having the feeling that
To make the move things have changed considerably.you're going blistering fast. And it's not just the feel.
The over de top tuning, known from the street racerThese EA cars can go from 0 to 150mph in mere
games, is gone. Likewise are the many street circuits,seconds. Another point worth mentioning is that the
the driving in the city scheme and most importantly theboost button is back in need for speed shift. This
police chases. In need for speed shift you progress bybutton will make the car go Bugatti fast for 7 seconds.
finishing in the top 3 of different challenges. Then youUnfortunately it's highly unrealistic and isn't nearly as
have one vs one races with high profile drivers.suddle as we would've liked. (F1 KERS button like) So
Winning these races will give you the car he uses. Butin short it's still an arcade but if you like that short of
more importantly by winning this challenge you willthing than there's nothing to worry about on the driving
proceed to the next level of competition. This circle willpart.
continue until you are on the top of the ladder (literally)Presentation
and own all cars that are worth owning. We really likeThis is where the game shines. The graphics look
this basic clean way of working your way up, wayamazing for a PSP game. The lightning effects are
more than the similar but more over done way thatgreat as are the cars and the track graphics. The
the previous Need for speed games used.sound is also great. But we'd have liked more
There are a few problems though. For one we didn'tdifferences in sound between the cars. Again taking
like the 'boss' fights. It made us think of the streetthe VW. In shift this car sounds way too sporty.
races and in fact they're really similar. This isn't whatWe've only really spotted one point that just happens
you want in a game that tries to be a simulator. Otherto spoil every other point presentation wise: the game
problems are the way the game defines yoursimply seems unable to remember you preferred
characteristics as a driver. You gain points on curtaindriving view. The game kept putting us in the default
bars by driving clean or aggressive. For exampleand there's no way to change the default view other
drifting every corner will gain you points on the driftingthan to manually change it each race. This is as
bar. This way the game defines if you are a cleanannoying as downers get.
racer, aggressive or maybe careless. But the fastestNeed for Speed Shift is a nice arcade racer with a
way of going around corners is by drifting and in theclean and clear ladder for you to climb to the absolute
drifting challenges you are forced to use thetop. But even down the ladder your cars will go
handbrake cornering once more. So the way theinhumane fast and there isn't always the motivation
systems defines you as a driver is highly dodgy in thebecause of this to really reach the top. And because
PSP version. The most important thing in a racingthe game can't remember your driving view, most
game is the driving. Fortunately the game is very easygamers won't ever reach the top.